Unlock a new level of precision in Roblox with the Universal Aimlock script. This script enhances your gameplay by automatically locking onto targets, ensuring accurate and swift aiming. With features like wall check and team check, the Aimlock script offers seamless targeting and improved gaming performance.
Game Name: | UNIVERSAL Aimlock Roblox |
Features: | Aimlock Features |
Update Date: | 05.08.2024 |
–FE Simple AimLock Script | Released Nov 2021 | Working.
local Area = game:GetService(“Workspace”)
local RunService = game:GetService(“RunService”)
local UIS = game:GetService(“UserInputService”)
local Players = game:GetService(“Players”)
local LocalPlayer = Players.LocalPlayer
local MyCharacter = LocalPlayer.Character
local MyRoot = MyCharacter:FindFirstChild(“HumanoidRootPart”)
local MyHumanoid = MyCharacter:FindFirstChild(“Humanoid”)
local Mouse = LocalPlayer:GetMouse()
local MyView = Area.CurrentCamera
local MyTeamColor = LocalPlayer.TeamColor
local HoldingM2 = false
local Active = false
local Lock = false
local Epitaph = .187 —Note: The Bigger The Number, The More Prediction.
local HeadOffset = Vector3.new(0, .1, 0)
_G.TeamCheck = false
_G.AimPart = “HumanoidRootPart”
_G.Sensitivity = 0
_G.CircleSides = 64
_G.CircleColor = Color3.fromRGB(255, 0, 130)
_G.CircleTransparency = 0
_G.CircleRadius = 200
_G.CircleFilled = false
_G.CircleVisible = true
_G.CircleThickness = 1
local FOVCircle = Drawing.new(“Circle”)
FOVCircle.Position = Vector2.new(MyView.ViewportSize.X / 2, MyView.ViewportSize.Y / 2)
FOVCircle.Radius = _G.CircleRadius
FOVCircle.Filled = _G.CircleFilled
FOVCircle.Color = _G.CircleColor
FOVCircle.Visible = _G.CircleVisible
FOVCircle.Transparency = _G.CircleTransparency
FOVCircle.NumSides = _G.CircleSides
FOVCircle.Thickness = _G.CircleThickness
local function CursorLock()
UIS.MouseBehavior = Enum.MouseBehavior.LockCenter
end
local function UnLockCursor()
HoldingM2 = false Active = false Lock = false
UIS.MouseBehavior = Enum.MouseBehavior.Default
end
function FindNearestPlayer()
local dist = math.huge
local Target = nil
for _, v in pairs(Players:GetPlayers()) do
if v ~= LocalPlayer and v.Character:FindFirstChild(“Humanoid”) and v.Character:FindFirstChild(“Humanoid”).Health > 0 and v.Character:FindFirstChild(“HumanoidRootPart”) and v then
local TheirCharacter = v.Character
local CharacterRoot, Visible = MyView:WorldToViewportPoint(TheirCharacter[_G.AimPart].Position)
if Visible then
local RealMag = (Vector2.new(Mouse.X, Mouse.Y) – Vector2.new(CharacterRoot.X, CharacterRoot.Y)).Magnitude
if RealMag < dist and RealMag < FOVCircle.Radius then
dist = RealMag
Target = TheirCharacter
end
end
end
end
return Target
end
UIS.InputBegan:Connect(function(Input)
if Input.UserInputType == Enum.UserInputType.MouseButton2 then
HoldingM2 = true
Active = true
Lock = true
if Active then
local The_Enemy = FindNearestPlayer()
while HoldingM2 do task.wait(.000001)
if Lock and The_Enemy ~= nil then
local Future = The_Enemy.HumanoidRootPart.CFrame + (The_Enemy.HumanoidRootPart.Velocity * Epitaph + HeadOffset)
MyView.CFrame = CFrame.lookAt(MyView.CFrame.Position, Future.Position)
CursorLock()
end
end
end
end
end)
UIS.InputEnded:Connect(function(Input)
if Input.UserInputType == Enum.UserInputType.MouseButton2 then
UnLockCursor()
end
end)
game.StarterGui:SetCore("SendNotification", {Title = "Working.", Text = "Success, Script Loaded.", Duration = 4,})
- Click the COPY button to automatically copy the script.
- Paste the script into your script application.
- Run the script and you’re done!
By following these simple steps, players can quickly and easily enhance their Roblox game experience.