{DA HOOD}: Fake Macro (Script 2024)

The Fake Macro script in Da Hood allows players to mimic macro actions without using a real macro, enhancing gameplay by boosting speed and agility. This tool lets you perform actions swiftly and seamlessly, making you more competitive in the game.

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if game.PlaceId == 2788229376 then if getgenv().L_15 == true then game.StarterGui:SetCore(“SendNotification”, { Title = “Speed Glitch”; Text = “Already Executed”; }) return end getgenv().L_15 = true — dont change me getgenv().Notification = true getgenv().AutoMacro = true getgenv().Macro = true getgenv().AutoMacroKey = Enum.KeyCode.Z getgenv().MacroKey = Enum.KeyCode.M getgenv().MacroMode = “Keyboard” — Keyboard, Mouse getgenv().GodMacro = true getgenv().GodMacroKey = Enum.KeyCode.Q getgenv().GodMacroAuto = true if AutoMacro == true then game:GetService(“UserInputService”).InputBegan:Connect(function(input, chatting) if input.UserInputType == Enum.UserInputType.Keyboard then if chatting then IsChatting = true else IsChatting = false end if input.KeyCode == AutoMacroKey then if IsChatting ~= false then return end if not AutoMacroToggle then if Notification == true then game.StarterGui:SetCore(“SendNotification”, { Title = “AutoMacro”; Text = “AutoMacro: On”; }) end AutoMacroToggle = true Instance.new(“Animation”, game:GetService(“ReplicatedStorage”):findFirstChild(“ClientAnimations”)).Name = ‘Greet’ game:GetService(“ReplicatedStorage”):findFirstChild(“ClientAnimations”):findFirstChild(“Greet”).AnimationId = ‘rbxassetid://3189777795′ local Greet = game.ReplicatedStorage.ClientAnimations.Greet local Humanoid = game.Players.LocalPlayer.Character.Humanoid local Animation = Humanoid:LoadAnimation(Greet) Animation:Play() wait(1.6) for i, v in next, game:GetService(“Players”).LocalPlayer.Backpack:GetChildren() do if v:IsA(“Tool”) and v.Name ~= “Combat” or v.Name ~= “[Boombox]” then game:GetService(“Players”).LocalPlayer.Character:findFirstChildOfClass’Humanoid’:EquipTool(v) end end wait() game:GetService(“VirtualInputManager”):SendKeyEvent(true, “S”, false, game) spawn(function() if MacroMode == “Keyboard” then while AutoMacroToggle == true do wait() game:GetService(“VirtualInputManager”):SendKeyEvent(true, “I”, false, game) wait() game:GetService(“VirtualInputManager”):SendKeyEvent(true, “O”, false, game) wait() game:GetService(“VirtualInputManager”):SendKeyEvent(true, “I”, false, game) wait() game:GetService(“VirtualInputManager”):SendKeyEvent(true, “O”, false, game) wait() game:GetService(“VirtualInputManager”):SendKeyEvent(true, “I”, false, game) wait() game:GetService(“VirtualInputManager”):SendKeyEvent(true, “O”, false, game) wait() game:GetService(“VirtualInputManager”):SendKeyEvent(true, “I”, false, game) wait() game:GetService(“VirtualInputManager”):SendKeyEvent(true, “O”, false, game) wait() end elseif MacroMode == “Mouse” then while AutoMacroToggle == true do wait() game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, true, game) wait() game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, false, game) wait() game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, true, game) wait() game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, false, game) wait() game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, true, game) wait() game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, false, game) wait() game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, true, game) wait() game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, false, game) wait() end end end) Animation:Stop() Macro = game:service’Players’.LocalPlayer.Character:findFirstChildOfClass’Humanoid’.Running:Connect(function() Animation:Stop() end) else if Notification == true then game.StarterGui:SetCore(“SendNotification”, { Title = “AutoMacro”; Text = “AutoMacro: Off”; }) end AutoMacroToggle = false local Greet = game.ReplicatedStorage.ClientAnimations.Greet local Humanoid = game.Players.LocalPlayer.Character.Humanoid local Animation = Humanoid:LoadAnimation(Greet) Animation:Stop() game:GetService(“ReplicatedStorage”):findFirstChild(“ClientAnimations”):findFirstChild(“Greet”):Remove() Macro:Disconnect() end end end end) end if Macro == true then game:GetService(“UserInputService”).InputBegan:Connect(function(input, chatting) if input.UserInputType == Enum.UserInputType.Keyboard then if chatting then IsChatting = true else IsChatting = false end if input.KeyCode == MacroKey then if IsChatting ~= false then return end if not MacroToggle then if Notification == true then game.StarterGui:SetCore(“SendNotification”, { Title = “Macro”; Text = “Macro: On”; }) end MacroToggle = true spawn(function() if MacroMode == “Keyboard” then while MacroToggle == true do wait() game:GetService(“VirtualInputManager”):SendKeyEvent(true, “I”, false, game) wait() game:GetService(“VirtualInputManager”):SendKeyEvent(true, “O”, false, game) wait() game:GetService(“VirtualInputManager”):SendKeyEvent(true, “I”, false, game) wait() game:GetService(“VirtualInputManager”):SendKeyEvent(true, “O”, false, game) wait() game:GetService(“VirtualInputManager”):SendKeyEvent(true, “I”, false, game) wait() game:GetService(“VirtualInputManager”):SendKeyEvent(true, “O”, false, game) wait() game:GetService(“VirtualInputManager”):SendKeyEvent(true, “I”, false, game) wait() game:GetService(“VirtualInputManager”):SendKeyEvent(true, “O”, false, game) wait() end elseif MacroMode == “Mouse” then while MacroToggle == true do wait() game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, true, game) wait() game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, false, game) wait() game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, true, game) wait() game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, false, game) wait() game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, true, game) wait() game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, false, game) wait() game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, true, game) wait() game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, false, game) wait() end end end) else if Notification == false then game.StarterGui:SetCore(“SendNotification”, { Title = “Macro”; Text = “Macro: Off”; }) MacroToggle = false end end end end end) end if GodMacro == true then game:GetService(“UserInputService”).InputBegan:Connect(function(input, chatting) if input.UserInputType == Enum.UserInputType.Keyboard then if chatting then IsChatting = true else IsChatting = false end if input.KeyCode == GodMacroKey then if IsChatting ~= false then return end if not GodMacroToggle then if Notification == false then game.StarterGui:SetCore(“SendNotification”, { Title = “GodMacro”; Text = “GodMacro: On”; }) end GodMacroToggle = true if GodMacroAuto == true then Instance.new(“Animation”, game:GetService(“ReplicatedStorage”):findFirstChild(“ClientAnimations”)).Name = ‘Greet’ game:GetService(“ReplicatedStorage”):findFirstChild(“ClientAnimations”):findFirstChild(“Greet”).AnimationId = ‘rbxassetid://3189777795′ local Greet = game.ReplicatedStorage.ClientAnimations.Greet local Humanoid = game.Players.LocalPlayer.Character.Humanoid local Animation = Humanoid:LoadAnimation(Greet) Animation:Play() wait(1.6) for i, v in next, game:GetService(“Players”).LocalPlayer.Backpack:GetChildren() do if v:IsA(“Tool”) and v.Name ~= “Combat” or v.Name ~= “[Boombox]” then game:GetService(“Players”).LocalPlayer.Character:findFirstChildOfClass’Humanoid’:EquipTool(v) end end wait() game:GetService(“VirtualInputManager”):SendKeyEvent(true, “S”, false, game) end spawn(function() if MacroMode == “Keyboard” then while GodMacroToggle == true do game:GetService(“RunService”).Heartbeat:wait() game:GetService(“VirtualInputManager”):SendKeyEvent(true, “I”, false, game) game:GetService(“RunService”).Heartbeat:wait() game:GetService(“VirtualInputManager”):SendKeyEvent(true, “O”, false, game) game:GetService(“RunService”).Heartbeat:wait() game:GetService(“VirtualInputManager”):SendKeyEvent(true, “I”, false, game) game:GetService(“RunService”).Heartbeat:wait() game:GetService(“VirtualInputManager”):SendKeyEvent(true, “O”, false, game) game:GetService(“RunService”).Heartbeat:wait() game:GetService(“VirtualInputManager”):SendKeyEvent(true, “I”, false, game) game:GetService(“RunService”).Heartbeat:wait() game:GetService(“VirtualInputManager”):SendKeyEvent(true, “O”, false, game) game:GetService(“RunService”).Heartbeat:wait() game:GetService(“VirtualInputManager”):SendKeyEvent(true, “I”, false, game) game:GetService(“RunService”).Heartbeat:wait() game:GetService(“VirtualInputManager”):SendKeyEvent(true, “O”, false, game) game:GetService(“RunService”).Heartbeat:wait() end elseif MacroMode == “Mouse” then while GodMacroToggle == true do game:GetService(“RunService”).Heartbeat:wait() game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, true, game) game:GetService(“RunService”).Heartbeat:wait() game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, false, game) game:GetService(“RunService”).Heartbeat:wait() game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, true, game) game:GetService(“RunService”).Heartbeat:wait() game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, false, game) game:GetService(“RunService”).Heartbeat:wait() game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, true, game) game:GetService(“RunService”).Heartbeat:wait() game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, false, game) game:GetService(“RunService”).Heartbeat:wait() game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, true, game) game:GetService(“RunService”).Heartbeat:wait() game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, false, game) game:GetService(“RunService”).Heartbeat:wait() end end end) if GodMacroAuto == true then Animation:Stop() Macro = game:service’Players’.LocalPlayer.Character:findFirstChildOfClass’Humanoid’.Running:Connect(function() Animation:Stop() end) end else if Notification == true then game.StarterGui:SetCore(“SendNotification”, { Title = “GodMacro”; Text = “GodMacro: Off”; }) GodMacroToggle = false if GodMacroAuto == true then local Greet = game.ReplicatedStorage.ClientAnimations.Greet local Humanoid = game.Players.LocalPlayer.Character.Humanoid local Animation = Humanoid:LoadAnimation(Greet) Animation:Stop() game:GetService(“ReplicatedStorage”):findFirstChild(“ClientAnimations”):findFirstChild(“Greet”):Remove() Macro:Disconnect() end end end end end end) end end

  1. Click the COPY button to automatically copy the script.
  2. Paste the script into your script application.
  3. Run the script and you’re done!

By following these simple steps, players can quickly and easily enhance their Roblox game experience.


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