The Fake Macro script in Da Hood allows players to mimic macro actions without using a real macro, enhancing gameplay by boosting speed and agility. This tool lets you perform actions swiftly and seamlessly, making you more competitive in the game.

Game Name: | Da Hood |
Features: | Fake Macro |
Developer: | Da Hood Entertainment |
Genre: | Town and City |
Update Date: | 16.08.2024 |
if game.PlaceId == 2788229376 then
if getgenv().L_15 == true then
game.StarterGui:SetCore(“SendNotification”, {
Title = “Speed Glitch”;
Text = “Already Executed”;
})
return
end
getgenv().L_15 = true — dont change me
getgenv().Notification = true
getgenv().AutoMacro = true
getgenv().Macro = true
getgenv().AutoMacroKey = Enum.KeyCode.Z
getgenv().MacroKey = Enum.KeyCode.M
getgenv().MacroMode = “Keyboard” — Keyboard, Mouse
getgenv().GodMacro = true
getgenv().GodMacroKey = Enum.KeyCode.Q
getgenv().GodMacroAuto = true
if AutoMacro == true then
game:GetService(“UserInputService”).InputBegan:Connect(function(input, chatting)
if input.UserInputType == Enum.UserInputType.Keyboard then
if chatting then
IsChatting = true
else
IsChatting = false
end
if input.KeyCode == AutoMacroKey then
if IsChatting ~= false then
return
end
if not AutoMacroToggle then
if Notification == true then
game.StarterGui:SetCore(“SendNotification”, {
Title = “AutoMacro”;
Text = “AutoMacro: On”;
})
end
AutoMacroToggle = true
Instance.new(“Animation”, game:GetService(“ReplicatedStorage”):findFirstChild(“ClientAnimations”)).Name = ‘Greet’
game:GetService(“ReplicatedStorage”):findFirstChild(“ClientAnimations”):findFirstChild(“Greet”).AnimationId = ‘rbxassetid://3189777795′
local Greet = game.ReplicatedStorage.ClientAnimations.Greet
local Humanoid = game.Players.LocalPlayer.Character.Humanoid
local Animation = Humanoid:LoadAnimation(Greet)
Animation:Play()
wait(1.6)
for i, v in next, game:GetService(“Players”).LocalPlayer.Backpack:GetChildren() do
if v:IsA(“Tool”) and v.Name ~= “Combat” or v.Name ~= “[Boombox]” then
game:GetService(“Players”).LocalPlayer.Character:findFirstChildOfClass’Humanoid’:EquipTool(v)
end
end
wait()
game:GetService(“VirtualInputManager”):SendKeyEvent(true, “S”, false, game)
spawn(function()
if MacroMode == “Keyboard” then
while AutoMacroToggle == true do
wait()
game:GetService(“VirtualInputManager”):SendKeyEvent(true, “I”, false, game)
wait()
game:GetService(“VirtualInputManager”):SendKeyEvent(true, “O”, false, game)
wait()
game:GetService(“VirtualInputManager”):SendKeyEvent(true, “I”, false, game)
wait()
game:GetService(“VirtualInputManager”):SendKeyEvent(true, “O”, false, game)
wait()
game:GetService(“VirtualInputManager”):SendKeyEvent(true, “I”, false, game)
wait()
game:GetService(“VirtualInputManager”):SendKeyEvent(true, “O”, false, game)
wait()
game:GetService(“VirtualInputManager”):SendKeyEvent(true, “I”, false, game)
wait()
game:GetService(“VirtualInputManager”):SendKeyEvent(true, “O”, false, game)
wait()
end
elseif MacroMode == “Mouse” then
while AutoMacroToggle == true do
wait()
game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, true, game)
wait()
game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, false, game)
wait()
game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, true, game)
wait()
game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, false, game)
wait()
game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, true, game)
wait()
game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, false, game)
wait()
game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, true, game)
wait()
game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, false, game)
wait()
end
end
end)
Animation:Stop()
Macro =
game:service’Players’.LocalPlayer.Character:findFirstChildOfClass’Humanoid’.Running:Connect(function()
Animation:Stop()
end)
else
if Notification == true then
game.StarterGui:SetCore(“SendNotification”, {
Title = “AutoMacro”;
Text = “AutoMacro: Off”;
})
end
AutoMacroToggle = false
local Greet = game.ReplicatedStorage.ClientAnimations.Greet
local Humanoid = game.Players.LocalPlayer.Character.Humanoid
local Animation = Humanoid:LoadAnimation(Greet)
Animation:Stop()
game:GetService(“ReplicatedStorage”):findFirstChild(“ClientAnimations”):findFirstChild(“Greet”):Remove()
Macro:Disconnect()
end
end
end
end)
end
if Macro == true then
game:GetService(“UserInputService”).InputBegan:Connect(function(input, chatting)
if input.UserInputType == Enum.UserInputType.Keyboard then
if chatting then
IsChatting = true
else
IsChatting = false
end
if input.KeyCode == MacroKey then
if IsChatting ~= false then
return
end
if not MacroToggle then
if Notification == true then
game.StarterGui:SetCore(“SendNotification”, {
Title = “Macro”;
Text = “Macro: On”;
})
end
MacroToggle = true
spawn(function()
if MacroMode == “Keyboard” then
while MacroToggle == true do
wait()
game:GetService(“VirtualInputManager”):SendKeyEvent(true, “I”, false, game)
wait()
game:GetService(“VirtualInputManager”):SendKeyEvent(true, “O”, false, game)
wait()
game:GetService(“VirtualInputManager”):SendKeyEvent(true, “I”, false, game)
wait()
game:GetService(“VirtualInputManager”):SendKeyEvent(true, “O”, false, game)
wait()
game:GetService(“VirtualInputManager”):SendKeyEvent(true, “I”, false, game)
wait()
game:GetService(“VirtualInputManager”):SendKeyEvent(true, “O”, false, game)
wait()
game:GetService(“VirtualInputManager”):SendKeyEvent(true, “I”, false, game)
wait()
game:GetService(“VirtualInputManager”):SendKeyEvent(true, “O”, false, game)
wait()
end
elseif MacroMode == “Mouse” then
while MacroToggle == true do
wait()
game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, true, game)
wait()
game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, false, game)
wait()
game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, true, game)
wait()
game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, false, game)
wait()
game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, true, game)
wait()
game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, false, game)
wait()
game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, true, game)
wait()
game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, false, game)
wait()
end
end
end)
else
if Notification == false then
game.StarterGui:SetCore(“SendNotification”, {
Title = “Macro”;
Text = “Macro: Off”;
})
MacroToggle = false
end
end
end
end
end)
end
if GodMacro == true then
game:GetService(“UserInputService”).InputBegan:Connect(function(input, chatting)
if input.UserInputType == Enum.UserInputType.Keyboard then
if chatting then
IsChatting = true
else
IsChatting = false
end
if input.KeyCode == GodMacroKey then
if IsChatting ~= false then
return
end
if not GodMacroToggle then
if Notification == false then
game.StarterGui:SetCore(“SendNotification”, {
Title = “GodMacro”;
Text = “GodMacro: On”;
})
end
GodMacroToggle = true
if GodMacroAuto == true then
Instance.new(“Animation”, game:GetService(“ReplicatedStorage”):findFirstChild(“ClientAnimations”)).Name = ‘Greet’
game:GetService(“ReplicatedStorage”):findFirstChild(“ClientAnimations”):findFirstChild(“Greet”).AnimationId = ‘rbxassetid://3189777795′
local Greet = game.ReplicatedStorage.ClientAnimations.Greet
local Humanoid = game.Players.LocalPlayer.Character.Humanoid
local Animation = Humanoid:LoadAnimation(Greet)
Animation:Play()
wait(1.6)
for i, v in next, game:GetService(“Players”).LocalPlayer.Backpack:GetChildren() do
if v:IsA(“Tool”) and v.Name ~= “Combat” or v.Name ~= “[Boombox]” then
game:GetService(“Players”).LocalPlayer.Character:findFirstChildOfClass’Humanoid’:EquipTool(v)
end
end
wait()
game:GetService(“VirtualInputManager”):SendKeyEvent(true, “S”, false, game)
end
spawn(function()
if MacroMode == “Keyboard” then
while GodMacroToggle == true do
game:GetService(“RunService”).Heartbeat:wait()
game:GetService(“VirtualInputManager”):SendKeyEvent(true, “I”, false, game)
game:GetService(“RunService”).Heartbeat:wait()
game:GetService(“VirtualInputManager”):SendKeyEvent(true, “O”, false, game)
game:GetService(“RunService”).Heartbeat:wait()
game:GetService(“VirtualInputManager”):SendKeyEvent(true, “I”, false, game)
game:GetService(“RunService”).Heartbeat:wait()
game:GetService(“VirtualInputManager”):SendKeyEvent(true, “O”, false, game)
game:GetService(“RunService”).Heartbeat:wait()
game:GetService(“VirtualInputManager”):SendKeyEvent(true, “I”, false, game)
game:GetService(“RunService”).Heartbeat:wait()
game:GetService(“VirtualInputManager”):SendKeyEvent(true, “O”, false, game)
game:GetService(“RunService”).Heartbeat:wait()
game:GetService(“VirtualInputManager”):SendKeyEvent(true, “I”, false, game)
game:GetService(“RunService”).Heartbeat:wait()
game:GetService(“VirtualInputManager”):SendKeyEvent(true, “O”, false, game)
game:GetService(“RunService”).Heartbeat:wait()
end
elseif MacroMode == “Mouse” then
while GodMacroToggle == true do
game:GetService(“RunService”).Heartbeat:wait()
game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, true, game)
game:GetService(“RunService”).Heartbeat:wait()
game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, false, game)
game:GetService(“RunService”).Heartbeat:wait()
game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, true, game)
game:GetService(“RunService”).Heartbeat:wait()
game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, false, game)
game:GetService(“RunService”).Heartbeat:wait()
game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, true, game)
game:GetService(“RunService”).Heartbeat:wait()
game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, false, game)
game:GetService(“RunService”).Heartbeat:wait()
game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, true, game)
game:GetService(“RunService”).Heartbeat:wait()
game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, false, game)
game:GetService(“RunService”).Heartbeat:wait()
end
end
end)
if GodMacroAuto == true then
Animation:Stop()
Macro =
game:service’Players’.LocalPlayer.Character:findFirstChildOfClass’Humanoid’.Running:Connect(function()
Animation:Stop()
end)
end
else
if Notification == true then
game.StarterGui:SetCore(“SendNotification”, {
Title = “GodMacro”;
Text = “GodMacro: Off”;
})
GodMacroToggle = false
if GodMacroAuto == true then
local Greet = game.ReplicatedStorage.ClientAnimations.Greet
local Humanoid = game.Players.LocalPlayer.Character.Humanoid
local Animation = Humanoid:LoadAnimation(Greet)
Animation:Stop()
game:GetService(“ReplicatedStorage”):findFirstChild(“ClientAnimations”):findFirstChild(“Greet”):Remove()
Macro:Disconnect()
end
end
end
end
end
end)
end
end
- Click the COPY button to automatically copy the script.
- Paste the script into your script application.
- Run the script and you’re done!
By following these simple steps, players can quickly and easily enhance their Roblox game experience.